Nurfed DKPCreated by Tivoli - Last updated on August 07 2005
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Displays the DKP value of an item on the tooltip.
There is no dependency information for this file.
Fixed a bug where the speed of an item was not updating, causing either inflated or deflated values on items when you moused over them.
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Nurfed DKP
Comments
Tivoli
November 6, 2005 - 1:41 pm [ Reply ]The newest version of the AddOn lives at http://www.nurfedui.net/ndkp.php download the latest and see if you have the error.
uaxli
November 5, 2005 - 5:32 am [ Reply ]i found a "nil value error". simply to reproduce - just mousover white item without stats (for example fishing pole). fix it please, with othe items works good!
shadowmind
September 15, 2005 - 11:32 am [ Reply ]Post 1.7, I can't seem to get this to show any DKP values on any items. I have no other mods istalled. Are there dependencies? /ndkp loads the mod, but nothing is displayed still. Also I am asking the same as the person below, there are only 448 lines now, where does you can scale them by inserting the follwing at line 701 in the lua file. NDKP.DKP = NDKP.DKP * 1.5; need to be inserted in the LUA? My last question is, why is there such a huge point gap between weapons and armor? Armors are priced out at 7 to 15 DKP, whereas weapons are priced at 150 DKP.
gogusrl
September 14, 2005 - 8:18 pm [ Reply ]nurfed dkp interfeers with ctrl + click on item links to see them in the dressing room.
can you fix it ? can it be fixed ?
Ragh
September 9, 2005 - 2:56 pm [ Reply ]Yes, indeed. We just discovered that actually.
Had someone turn down the limitation on stuff to like -100 and found all of the stuff that had negative values :D
Interesting indeed.
Tivoli
September 9, 2005 - 2:21 pm [ Reply ]Raph: It doesn't show values that are lower than 0, because of the way weapons are calculated many of the non-raid weapons don't have a value, we are working on a formula that may show the lower end weapons without changing the values of the higher end weapons.
Ragh
September 9, 2005 - 11:35 am [ Reply ]Hmm.. An interesting mod indeed. However, the weird thing for myself is that a lot of values are not showing up. I use no other mods currently... all default. Many of the items DO have DKP attached to them, which is all well and good; but they all seem to be staves. However, MANY of the maces, swords, daggers, etc. do not have DKP values attached to them at all. This is on fairly common higher-end stuff like Twig of the World Tree, Fist of Omokk, etc.
This is on the Khadgar server so perhaps its because they haven't been "seen" by a database or something? Anyone know the cause of this?
Diablito
September 6, 2005 - 4:40 am [ Reply ]About your info on how to insert a modifier to increase the DKP values:
you can scale them by inserting the follwing at line 701 in the lua file.
NDKP.DKP = NDKP.DKP * 1.5;
Seems like you changed something in the last patch, I only find 448 lines in Nurfed_DKP.lua. Will you please update your information on how to do this as well?
Smidge
August 13, 2005 - 2:58 pm [ Reply ]OK, looking forward to this one, installed the eu english client today and it seems to work fine. We would like to know in which way your guild gives its members dkp points, is there a public summary of that available?
Tivoli
August 12, 2005 - 10:18 am [ Reply ]No EU one yet, but almost, just need some translation for all the stats and it will be done.
Smidge
August 12, 2005 - 8:41 am [ Reply ]We would like to use this mod for our raids, is there an european version of this mod out?
Nibot
August 8, 2005 - 6:31 pm [ Reply ]Please explain a little about how this mod gets the DKP values, and can it be customized to get them from our current DKP system?
www.blacktorrent.com
Tivoli
August 7, 2005 - 5:52 pm [ Reply ]I'm working on support for AddOns that make their own tooltip.
Shir: I'm trying to understand what you mean by 'X Items', all the values for an item are generated on the fly.
Also if you want to see the DKP value for an item you can type /ndkp itemid, you can get the item IDs which are on each of the items on this site.
Example for spinal reaper;
http://www.wowguru.com/db/items/spinal-reaper-id17104/
the item id is 17104 so you would type /ndkp 17104 if the item has been seen on your server you will get the items tooltip with the DKP value.
Shir
August 3, 2005 - 7:29 am [ Reply ]At this moment I am looking forward on using the values for our raids but the problem is that we can not check whether or not we find the generated values accurate because you just have 'X items' yourself and that is not a good enough number to make a decision on.
I think it would be most apreciated if you could let it work with Enchantrix, ItemMatrix, Lootlink, CT_RaidTracker and Auctioneer.
Tivoli
July 30, 2005 - 3:13 pm [ Reply ]If you use item matrix, enchantrix, or auctioneer they create their own tooltip, that's why it doesn't show on mouseover for those addons.
gogusrl
July 30, 2005 - 2:23 am [ Reply ]how do i make it to show me the value when i mouseover my own items and not only if i open an item link from chat.
downimp
July 28, 2005 - 5:16 am [ Reply ]I found an error at:
NDKP.DKP = NDKP.DKP + NDKP_WeighStat(ltext, v.list, NDKP_GetWeight(v.stat, class));
As result of this line, a Mage item will have Healing weight added, but, replacing it with:
NDKP.DKP = NDKP.DKP + NDKP_WeighStat(ltext, v.list, NDKP_GetWeight(v.stat, NDKP.class));
will work as intended ;).
How I discovered? I translated the lua in php, and compared different items in both lua and php. Trying to debug, I added
for k,v in Nurfed_DKPStats do
DEFAULT_CHAT_FRAME:AddMessage("Class: "..class.." Weight: "..NDKP_GetWeight(v.stat, class));
NDKP.DKP = NDKP.DKP + NDKP_WeighStat(ltext, v.list, NDKP_GetWeight(v.stat, class));
end
and got an error message (uknown class). I also saw that for "Netherwind Crown" you have 2 weights added for "Increases damage and healing done by magical spells
and effects by up to 26.", one was for healing...
Krissam
July 27, 2005 - 8:00 pm [ Reply ]no zeeg, they're not... someone requested the mod on thier forums
Tivoli
July 27, 2005 - 5:23 pm [ Reply ]you can scale them by inserting the follwing at line 701 in the lua file.
NDKP.DKP = NDKP.DKP * 1.5;
That will multiply item values by 50%, adjust accordingly.
We use a 0 balance system, so when an item is purchased we divide it's value by the number of people on the raid and that's how we earn DKP.
There will be many more options in the future with this AddOn to help many guilds with DKP. Item values is one of the biggest issues with any DKP system and we hope this makes it a lot easier for guilds.
zeeg
July 27, 2005 - 3:29 pm [ Reply ]I believe they're trying to make this a "standard" for all systems







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